AI Insights · Timothy · July 2024
Top 5 Idler Games Performance in Luxembourg Q2 2024
An overview of the performance of the top 5 Idler Games apps on a unified platform in Luxembourg during Q2 2024, highlighting trends in downloads, revenue, and active users.
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In the second quarter of 2024, the performance of the top 5 Idler Games apps on a unified platform in Luxembourg showed varied trends across downloads, revenue, and weekly active users. Here's a closer look at how each app fared:
Idle Mafia from DianDian Interactive Holding experienced fluctuating weekly revenue, peaking at around $546 in mid-April and ending the quarter at approximately $354. Downloads saw a notable spike in early May with 24K, but generally hovered in the single digits, finishing the quarter at 15K. Weekly active users started at 74K in early April, with a slight decrease to 60K by the end of June.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd showed a steady increase in downloads, reaching a high of 93K in mid-June before dropping to 46K by the end of the month. Revenue trends were somewhat erratic, peaking at $373 in mid-May and ending the quarter at $258. Weekly active users showed consistent growth, starting at 99K in early April and peaking at 177K in mid-June before closing the quarter at 159K.
Idle Lumber Empire - Wood Game, also from AppQuantum Publishing Ltd, had a mixed quarter. Downloads fluctuated, with a high of 41K in late May and a low of 13K in late April. Revenue saw a significant increase in mid-June, peaking at $345, and ended the quarter at $222. Weekly active users showed a general upward trend, starting at 48K in early April and ending at 72K in late June.
Idle Frontier: Western Tapper by Kongregate had a steady revenue stream with minor fluctuations, peaking at $279 in late April and closing the quarter at $164. The app did not report any downloads or weekly active user data for this period.
Eatventure from Lessmore UG (haftungsbeschränkt) saw consistent weekly active users, starting at 391K in early April and maintaining around 351K by the end of June. Revenue peaked significantly at $455 in late May but dropped to $84 by the end of the quarter. Downloads were generally low, with a notable increase to 22K in the final week of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower to explore further.